My experience at the University of the Sciences eLearning 3.0 Conference, held on March 8, 2018 in the McNeil Science and Technology Center.
First, our presentation proposal is accepted!
.@amberlynngrove and I are pleased to announce that we will present “Shall We Play A Game?” (digital gaming in the #highered classroom) at the #elearning3conference on March 7 at @USciences https://t.co/jBfMlhnw8i
— Marc Drumm (@marcdrumm) February 19, 2018
But as the big day approaches, Mother Nature has other plans…
WEATHER DELAY BY 1 DAY: @USciences #eLearning3Conference is now on Thursday March 8! Snow forecast forces delay. https://t.co/xns9uPLBhA #edtech #elearning #highered
— Rodney B. Murray (@rodspods) March 5, 2018
…and a rivalry begins!
#elearning3conference @marcdrumm – See you on Thursday 😀. I expect you to be at Providing Feedback on Your Feedback: Asynchronous Peer Video Exchange for Improving Teaching! @practice_xyz @Instructure @kshellewaller https://t.co/7dKAuIroms
— Stephanie Taitano (@srttaitano) March 6, 2018
Only if you come to "Shall We Play a Game?". @amberlynngrove and I will be taking attendance. #elearning3conference pic.twitter.com/utrmO9MjX3
— Marc Drumm (@marcdrumm) March 6, 2018
Unfortunately, we had to skip the keynote to prepare since we presented during the first session. Hopefully, we’ll have another opportunity to see Bryan Alexander in a couple of months at RECAP. At least we got to see some highlights on Twitter!
E-learning conference @USciences @BryanAlexander delivering the keynote #elearning3conference pic.twitter.com/or7sjZlrjg
— Andrew Bobal (@abobal) March 8, 2018
How is education being funded in times of growing inequality? #elearning3conference pic.twitter.com/rlMdLhFdvK
— Maria E. Mejia (@dotmem2) March 8, 2018
Trends in response to growing inequality? Or need to prep tomorrow's workforce? #elearning3conference pic.twitter.com/ahoVZKR2T5
— Maria E. Mejia (@dotmem2) March 8, 2018
"If you're not reading science fiction, you're probably not prepared for the 21st century." #elearning3conference pic.twitter.com/KjNOMfmz5G
— Ben Bradbury (@Ben_Bradbury1) March 8, 2018
#elearning3conference pic.twitter.com/sjih0kK3G1
— Richard Wack (@novarichw) March 8, 2018
More on Kevin Kelly's verbs that will shape our technical future: Becoming, Cognifying, Flowing, etc. https://t.co/MdLFxSnVqP #elearning3conference
— Beth Seltzer (@beth_seltzer) March 8, 2018
Interesting question from @BryanAlexander–if a student has been tutored in a subject by an AI in K-12, what happens to the AI when the student goes to college? #elearning3conference
— Beth Seltzer (@beth_seltzer) March 8, 2018
And then it was showtime!
Why aren't we tweeting? Because we're immersed in our game: HeadsUp! Video coming soon! #elearning3conference pic.twitter.com/cuu6xhA7ZD
— Maria E. Mejia (@dotmem2) March 8, 2018
Okay this is the first conference ed tech demo I've seen that's actually a rehearsed skit and it's pretty adorable. @marcdrumm @amberlynngrove #elearning3conference
— Beth Seltzer (@beth_seltzer) March 8, 2018
Time to hand out the awards for Best Heads Up! from "Shall We Play a Game?" at #elearning3conference. Coming in at number 3: a high-scoring round from a team that included @srttaitano and @beth_seltzer 🥉 pic.twitter.com/2RR3uqLDHS
— Marc Drumm (@marcdrumm) March 9, 2018
Our silver medal winner for the Best Heads Up! from "Shall We Play a Game?" at #elearning3conference goes to a team that included @kshellewaller and her impression of a humpback whale 🥈 pic.twitter.com/t0ioXmoNZJ
— Marc Drumm (@marcdrumm) March 9, 2018
But our runaway winner of Best Heads Up! from "Shall We Play a Game?" at #elearning3conference goes to @dotmem2 and her stunning display of acrobatic ability! 🥇 pic.twitter.com/biFcUmJ4sN
— Marc Drumm (@marcdrumm) March 9, 2018
An #elearning3conference Escape the Room game! https://t.co/O0bssOPzcV @marcdrumm @amberlynngrove
— Beth Seltzer (@beth_seltzer) March 8, 2018
Until the video is posted, check out AmberLynn & @marcdrumm Escape Room as an exploration activity: https://t.co/vx6JRLxAda #elearning3conference
— Maria E. Mejia (@dotmem2) March 8, 2018
For the third game (variation of win lose or draw) – using visuals as a means of a formative assessment. #elearning3conference pic.twitter.com/GVI9MGLJ2m
— Maria E. Mejia (@dotmem2) March 8, 2018
Re: games in class, here's the game we built for our American war in Vietnam class: https://t.co/BLMTndYfqY#elearning3conference
— Bryan Alexander (@BryanAlexander) March 8, 2018
We wrapped up with some great questions, and special thanks to Bryan Alexander who came in halfway through the session and talked about some of his experiences with getting faculty to integrate games into the classroom.
Our presentation may be over, but our day isn’t! On to live-tweeting the rest of the @USciences eLearning 3.0 Conferece using the hashtag #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Concurrent Session 2
My first session is “Providing Feedback on Your Feedback: Asynchronous Peer Video Exchange for Improving Teaching” by K’Shelle Walker from @practice_xyz and WCU Distance Education legend @srttaitano #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
.@kshellewaller @srttaitano share how @PennMedicine uses Practice to train faculty physicians on giving effective #feedback#elearning3conference pic.twitter.com/KBktANBNkh
— Practice (@practice_xyz) March 8, 2018
Captures why feedback is important for an Attending Physician. #spoton #elearning3conference pic.twitter.com/JBz6c8eFQy
— Maria E. Mejia (@dotmem2) March 8, 2018
An example if you haven't experienced Practice (formerly Apprennet) before (1 of 3) #elearning3conference pic.twitter.com/RmIFRF0sdd
— Maria E. Mejia (@dotmem2) March 8, 2018
An example if you haven't experienced Practice (formerly Apprennet) before (2 of 3) #elearning3conference pic.twitter.com/HWHF7WNi2o
— Maria E. Mejia (@dotmem2) March 8, 2018
An example if you haven't experienced Practice (formerly Apprennet) before (3 of 3) #elearning3conference pic.twitter.com/ye21GvTYEq
— Maria E. Mejia (@dotmem2) March 8, 2018
Stephanie says high quality, studio produced videos aren’t necessary with Practice. Laptop or smartphone videos give can be used in the actual workplace and make the situation seem more “real”. #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
After lunch, a panel discussion
Next session, a panel discussion: “The Future of Education” featuring @BryanAlexander, @BobbeGB @PKatzUSciences, Kenneth Hartman, and @rodspods #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Here is my Future of Education Scenario as presented at @USciences #eLearning3conference yesterday https://t.co/A4G9hkaC1N via @YouTube #edtech #elearning #highered
— Rodney B. Murray (@rodspods) March 9, 2018
Panelist: we will continue to struggle with what students expect from us in terms of technology integration #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Panelist: there will always be a technology gap between students and faculty, but as time goes on it won’t be as large compared to when we were first given internet access #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
President @PKatzUSciences just shared an innovative idea of revising higher ed structure to @onepeloton bike model -Incredible comparison #eLearning3Conference @goAEFIS
— Suzanne (@suzieprof) March 8, 2018
Panelist: universities will try to figure out how to take their money or outside money and sponsor student entrepreneurs, otherwise they’ll lose out (like Stanford did with Google) #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
#elearning3conference – "Schools are moving from brick and mortar to digital and silicone" pic.twitter.com/iJi6bX7Ag8
— Glisser (@Glisser) March 8, 2018
We need to get big data/AI right at this moment in history, and be conscious of diversity and bias in algorithms, because it's going to shape the future, says @BobbeGB #elearning3conference
— Beth Seltzer (@beth_seltzer) March 8, 2018
Panelists were asked what keeps them up at night. Answers: AI/big data, debt (student, local, national, etc.), and the current political climate not being favorable to education. #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Panelist: we have informed consumers now. Students have figured out they can save money by going to community college for two years, then transferring into a four-year institution. #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
I think the key part that’s missing is who those informed consumers are. There’s still plenty of folks (unfortunately) who are pursuing expensive, unless education (for-profit). The savvy consumer may have people to guide him/her away from debt. #elearning3conference
— Maria E. Mejia (@dotmem2) March 8, 2018
Panelist: right now we’re about to have our third nor’easter in a row. Environmental/climate problems are going to make distance education more prevalent. #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Future is going to be "a lot less memorization, a lot more about developing skills and competencies." #elearning3conference
— Beth Seltzer (@beth_seltzer) March 8, 2018
Concurrent Session 3
Next session: “SIMPL – The Open Source Simulation Platform” by Joseph Lee from @Wharton #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
SIMPL – Open Source Simulation. WoW. Our friends at Wharton are doing some cool things w/ simulations. Thx Joseph Lee #eLearning3Conference pic.twitter.com/6A4loeGO6r
— Donna Ryan (@DonnaLRyan) March 8, 2018
Many simulations have common design patterns: users/roles, rounds, decisions, and a mathematical model #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
The SIMPL homepage is https://t.co/syQtO8wiYu and their code repository is https://t.co/N7JzBk2IjZ #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Concurrent Session 4
Last session: “21st Century Education: VR-based Learning” by Gulbin Ozcan Deniz from @JeffersonUniv #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Many are familiar with the pros of immersive VR tools but not necessarily the cons (beyond hw & sw reqmts): also consider space requirements + mobility, training for students & teachers as a teaching tool. #elearning3conference
— Maria E. Mejia (@dotmem2) March 8, 2018
In case you're wondering about cost, our presenter is using an HTC headset with Steam VR on a gaming laptop + 2 base stations + 2 controllers in a classroom space with a 6×6 open area. #elearning3conference
— Maria E. Mejia (@dotmem2) March 8, 2018
Students from Architecture and Construction Management are mocking up building designs and making changes on the fly #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Cybersickness was more likely in collaborative VR evironments instead of individual environments. Most often it was either nausea or disorientation. #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Students often needed a non-VR participant keeping an eye on the clock because they were losing track of time while using VR #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
Dr. Deniz builds 3D scavenger hunts where she creates buildings with architectural problems, then has her architectural students go through it and find them #elearning3conference
— Marc Drumm (@marcdrumm) March 8, 2018
A great way to end the conference: sampling beer from the USciences Brewing Science Certificate Program
Nice end to the #elearning3conference thanks to @BrUSciences program at @USciences 🍺 pic.twitter.com/q3ZTvld6sS
— Carolyn Giordano,PhD (@CarolynGi0rdano) March 8, 2018
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